Recruit
Has been recruited to help out the battlefield! The starter tower of the game.
Cost: Free
The Recruit is a well-rounded and affordable starter tower, perfect for players beginning their journey in Retro Defense. Its versatility makes it suitable for most early-game situations, but it becomes less effective as stronger towers become available later in the game.
Upgrades
The top path offers excellent hidden detection and impressive range, making it a preferred choice for most situations. While its DPS is modest, its affordability and reliable hidden coverage make it a strong and versatile option.
The bottom path boasts impressive DPS and an ability that temporarily boosts its damage output even further. However, its effectiveness is hindered by the "magazine" and "reload" mechanics, which create downtime where the tower can't attack, allowing units to slip through. Additionally, the lack of hidden detection limits its versatility, often leaving it overshadowed by the more reliable top path. While the ability helps mitigate the reload issue, it serves as only a temporary fix, making this path less desirable overall.
| Stat | Value |
|---|---|
| Base Cost | $300 |
| Base Damage | 1 |
| Base Cooldown | 0.35s |
| Base Range | 10 |
| Hidden Detection | Level 3-X |
Shades
Effect:
- +3 Range
Cost: $150
Training
Effect:
- +1 Damage
- -0.02s Cooldown
- +1 Range
Cost: $450
Better Equipment
Effect:
- +1 Damage
- -0.08s Cooldown
- +1 Range
- +Hidden Detection
Cost: $1500
AK-12
Effect:
- +7 Damage
- -0.08s Cooldown
- +5 Range
Cost: $6700
Stronger Ammo
Effect:
- +1 Damage
Cost: $290
Faster Hands
Effect:
- -0.05s Cooldown
- +2 Range
Cost: $300
M16A2
Effect:
- +6 Damage
- -0.15s Cooldown
- +1 Range
- +Magazine Size: 4
- +Reload Time: 1.25s
- +Ability: "Adrenaline Rush I"
- +Passive: Ignores Enemy Resistances
Cost: $3000
M4 Carbine
Effect:
- +9 Damage
- -0.03s Cooldown
- +1 Range
- +Magazine Size: 7
- +Reload Time: 0.85s
- +Ability: "Adrenaline Rush II"
Cost: $11000
Stats Table
| Level | Cost | Damage | Cooldown | Range | Hidden Detection |
|---|---|---|---|---|---|
| 0-0 | $300 | 1 | 0.35s | 10 | No |
| 1-0 | $450 | 1 | 0.35s | 13 | No |
| 2-0 | $900 | 2 | 0.33s | 14 | No |
| 3-0 | $2400 | 3 | 0.25s | 15 | Yes |
| 4-0 | $9100 | 10 | 0.17s | 20 | Yes |
| Level | Cost | Damage | Cooldown | Range | Magazine Size | Reload Time |
|---|---|---|---|---|---|---|
| 0-0 | $300 | 1 | 0.35s | 10 | N/A | N/A |
| 0-1 | $590 | 2 | 0.35s | 10 | N/A | N/A |
| 0-2 | $890 | 2 | 0.3s | 12 | N/A | N/A |
| 0-3 | $3890 | 8 | 0.15s | 13 | 4 | 1.25s |
| 0-4 | $14890 | 18 | 0.12s | 14 | 7 | 0.85s |
| Level | Cost | Damage | Cooldown | Range | Hidden Detection |
|---|---|---|---|---|---|
| 0-0 | $300 | 1 | 0.35s | 10 | No |
| 1-1 | $740 | 2 | 0.35s | 13 | No |
| 2-2 | $1490 | 3 | 0.28s | 16 | No |
| 3-2 | $2990 | 4 | 0.2s | 17 | Yes |
| 4-2 | $9690 | 11 | 0.12s | 22 | Yes |
| Level | Cost | Damage | Cooldown | Range | Magazine Size | Reload Time |
|---|---|---|---|---|---|---|
| 0-0 | $300 | 1 | 0.35s | 10 | N/A | N/A |
| 1-1 | $740 | 2 | 0.35s | 13 | N/A | N/A |
| 2-2 | $1490 | 3 | 0.28s | 16 | N/A | N/A |
| 2-3 | $4490 | 9 | 0.13s | 17 | 4 | 1.25s |
| 2-4 | $15490 | 18 | 0.1s | 18 | 7 | 0.85s |
Ability
Unlocked at:
X-3
- -30% Reload Time
- -20% Cooldown
- Lasts for 10 seconds.
Unlocked at:
X-4
- -50% Reload Time
- -30% Cooldown
- +75% Damage
- Lasts for 10 seconds.