Update Logs
63 updates recorded since December 15th, 2022.
4 New Name Tags
Cotton Candy: 1,000 Tix
Lime Blast 1,000 Tix
Tropical: 1,000 Tix
The Fog: 1,500 Tix
New In-Game Purchase
New renders for Tix purchases
Updated game pass icons in the Lobby
Tower Cost Changes
Bomber: 750 Tix -> 1,000 Tix
Barracks: 3,500 Tix -> 5,000 Tix
Heavy Gunner: 10,000 Tix -> 15,000 Tix
Miscellaneous Changes
Made tower placement buttons in-game smaller
Game version now displayed in-game
Claimed achievement buttons are now darker
3 Tower Reworks!
Recruit Rework
Overall better value
Buffed bottom path ability
Reworked bottom path burst
Btoom path now has resistance penetration
Bomber Rework
Overall better value
Top path now can plant bombs on paths and throw a charged bomb
Bottom path stunning is improved
Bottom paths bombs also cluster!
Swordsman Rework
Introduced max hits
Shield mechanic for top path (will be improved in Beta 5.2)
Poison passive ability for top path is weaker overtime and has a damage cap of 2,500
Poison is 1.5x stronger for non-boss enemies
Armour mechanic for bottom path (will be improved in Beta 5.2)
Charged/inflamed blade passive ability for bottom path
New Animations!
Features new animatinoss for all towers, enemies, and units!
Some animations will be further improved in future updates.
New Map, Lonely Isle
A medium map made by @bee (@bee77hamsterlover). It has 2 paths, with one of them being significantly shorter than the other.
8 Quality of Life Features
Custom times of days on maps
More to be added in the future!
View detailed music information in the Lobby
Boat timers in the Lobby
Custom enemy attributess (used in Beta 5.2)
Active ability animations
Summoned enemies spawn from the ground
Start game feature
Improved end screen
New Lobby Leaderboard
A new leaderboard has been added to the Lobby, displaying the total enemies killed from all of the games you have played. The players with the most enemies kills will be shown on this leaderboard.
Remade Hedges Map
This was originally planned for a future update, but I decided to add it in this update!
60+ Bug Fixes
Fixed maxed upgrade look
Fixed waves sometimes doesn't skip
Fixed sometimes unable to place towers
Corrected 4-2 Heavy Gunner cooldown
Updated upgrade information
Fixed Forest Map
Fixed Coder discount
Fixed playerlist related bugs
Easy Mode Rebalance
Significantly increased wave bonuses
More than x2 than the old wave bonuses!
Greatly reduced wave timers
Most waves timers are 50% shorter!
Slightly less hidden enemies
Waves 21, 23, 27, 29, 30, 34, and 35 were changed.
Improved tix rewards
Winning will now increase tix rewards by 20%.
Other Changes
Improved Lobby
Improved Lobby UI
Fixed Toy Board Map
3 New Maps
Toy Board Remake (Easy)
Naples Remake (Easy)
Death Path Remake (Insane)
Wizard Balance Changes
0-0: Buff
Damage: 6 -> 8
DPS: 5.83 -> 7.77
1-0: Buff
Damage: 7 -> 10
DPS: 6.80 -> 9.71
4-0: Buff
Damage: 44 -> 50
DPS: 91.67 -> 102.46
0-2: Buff
0-3: Buff
Damage: 15 -> 17
Max Targets/Hits: 3 -> 4
DPS: 15.03 -> 16.34
Max DPS: 44.44 -> 60.78
0-4: Buff
Damage: 22 -> 24
Max Targets/Hits: 5 -> 8
DPS: 38.15 -> 47.06
Max DPS: 101.73 -> 172.55
Heavy Gunner Balance Changes
3-0: Rebalance
Gains hidden detection!
Cooldown: 0.11s -> 0.12s
Damage: 14 -> 12
DPS: 127.27 -> 100
4-0: Nerf
0-4: Buff
Damage: 28 -> 30
DPS: 350 -> 375
Mortar Balance Changes
1-0: Buff
4-0: Nerf
Projectile Speed: 30 -> 28
Cooldown: 6.5s -> 6.8s
DPS: 76.92 -> 73.53
0-4: Buff
Damage: 100 -> 120
DPS: 33.33 -> 40
Max DPS: 100 -> 120
Swordsman Balance Changes
0-3: Buff
Price: $2,700 -> $2,500
Damage: 21 -> 26
DPS: 24.14 -> 29.89
0-4: Buff
Damage: 38 -> 44
DPS: 43.68 -> 54.02
Coder Balance Changes
0-0: Buff
1-0: Buff
2-0: Buff
3-0: Buff
4-0: Buff
Income: $3,225 -> $3,525
Income Per Second: 53.33 -> 58.75
0-1: Buff
0-3: Buff
Income: $275 -> $300
Income Per Second: 16.18 -> 17.65
0-4: Buff
Income: $575 -> $775
Income Per Second: 38.33 -> 51.67
Paintballer Balance Changes
3-0: Buff
Damage: 11 -> 18
DPS: 10 -> 16.36
4-0: Nerf
Damage: 23 -> 30
DPS: 28.75 -> 37.5
Ability: Revealing Paint
Effect duration: ∞ -> 20s
0-4: Buff
Passive Ability: Sticky Paint
Slows enemy by 30% -> 40%. (Only affects non-boss enemies)
Barracks Balance Changes
3-0: Nerf
Price: $3,700 -> $3,850
Officer (LVL 3): 3 every 60s
Range: 20 -> 18
Reload Time: 1s -> 1.2s
4-0: Buff
Laser Gunner (LVL 0): 1 every 75s
Sharpshooter Balance Changes
3-0: Buff
Ignores Resistances (previously 4-0)
Bug Fixes
Fixed Daily Reward Streak
Fixed Explosion Visual
Fixed Wizard
Fixed Paintballer
Fixed targeting related bugs
Burst towers now use the correct DPS equation
Wizard Tower, 10th Tower
Top Path: Reduces Defense
Bottom Path: Chain Lightning Attacks
New Modifier
Exploding Mayhem: Every enemy is now explosive.
Quality of Life Features
Removed bevels on towers/units/enemies.
Dialogue for Easy Mode Buffed Waves.
New Barracks Unit Design
Passive Ability Information
Stats displayed correctly with Impaired modifier.
Added Poison particles to 4-x Swordsman.
Support for multiple abilities for a tower.
Improved some maps.
80+ Bug Fixes
Specifically fixed game breaking exploits!
Balance Changes
New Codes
1MVISITS - 500 XP
3KLIKES - 300 Tix
2 Upgrade Paths on all towers.
4 upgrades on each path. 4 upgrades on one path and 2 on the other.
Barracks Tower, 9th tower.
4 New Maps
Valley (Medium)
Dust (Hard)
Tea Terrors (Hard)
Winter Battlefield (Hard)
6 Remade Maps
Castle (Medium)
Plains (Medium)
Winter (Medium)
Pyramid (Hard)
DynaBlocks (Insane)
Robloxia Home (Insane)
Tower Abilities
Recruit (at X-3 and X-4)
Sharpshooter (at X-4)
Coder's Passive (at X-3 and X-4)
New Modifier
Buffed Waves: The selected mode is now much harder.
New Music
4 tracks for the new lobby made by @heroicdestroyos
New Codes
BARRACKS - 200 Tix
DUALPATHS - 400 XP
BETA5.1 - 100 Tix
New Lobby
New UI
New Game System
10 New Achievements
Daily Login Rewards
18 QoL Features
100+ Bug Fixes
Datastore related fixes
Updated player list in lobby
2 new codes
Expired some old codes
Lots of bug fixes
4 new codes
100KVISITS
2KFAVS
1KLIKES
200KVISITS
Expired some old codes
Lots of bug fixes
Fixed Coder floating
Updated credits
Custom upgrade background now saves
Fixed elevator related bugs
2 new codes
Mega servers locked to levels 3+, instead of 10+
2 new codes
Fixed placement bugs
Added snow particles to Winter map
Boss HP Bars
Nerfed Hazmat Infected
Speed: 2.25 -> 2
Shield: 250 -> 0
HP: 2000 -> 2250
Fixed map tracker
Added path lengths to missing maps
Added chat tags
Suicide Infected renamed to Explosive Infected
Nerfed Explosive Infected
Explosion radius: 10 -> 7
Nerfed Shielded Rebel
Shield: 30 -> 15
Speed with no shield: 3.5 -> 3
Fixed Lake map
Lobby no longer winter themed
New code
Fixed Patient Zero's attacks
Fixed tower PFPs for Heavy Gunner
Fixed Speedrunner/Elite Speedrunner badges/achievements
Added Patient Zero death animation
Removed x2 Tix/XP event (from Beta 5.0)
5th tower slot (unlocked at Level 20)
Nerfed Hazmat Infected
Speed: 2.75 -> 2.25
Defense: 25% -> 10%
DynaBlocks is now Hard difficulty
Swordsman buffed
Paintballer buffed
Nerfed waves 25 and 26
Nerfed Infected Recruit and Infected Child
Buffed Bomber
Buffed Swordsman
Buffed Paintballer
2 new maps
Meltdown
Apocalyptic Seas
3 new achievements
Nerfed Easy Mode's later waves
5 new achievements
Buffed Bomber
Buffed Heavy Gunner
Balanced Paintballer
Bug fixes
Balance changes
Fixed 1 million starter tix bug
First official mode: Easy Mode (35 Waves)
16 new enemies
New tower, Mortar
11 new maps
Reworked all towers
Realistic range
New name tags
Improved UI
Dialogue
Mega server maps
Achievements
New badges
Music
2 new modifiers
Improved map tracker
New icons
5 new codes
Bug fixes
New Tower, Paintballer!
4 New Maps
Graveyard (Easy)
Oasis (Medium)
Forest (Hard)
DynaBlocks (Insane)
Improved UI
2 New Codes
20KVISITS (200 XP)
PAINTBALL (250 Tix)
Quick is slightly slower
Buffed Wave 25
Balanced Towers
Bug Fixes
2 New Waves (up to wave 25)
Nerfed a few waves
Improved UI
Updated Lobby
Balanced Towers
Bug Fixes
Bug Fixes
All insane maps start at 150HP
Increased Wave Cash for TvZ
New Enemy System
5 New Maps
Updated Current Maps
Veto Maps/Modifiers during Voting
New Icons
Map Tracker
New Codes
Improved UI
New Name Tag, Content Creator
Updated all name tags
Updated UI
Bug Fixes
Updated Lobby
Fixed Audio in Lobby
3 New Codes
2 New Maps
Nerfed Wave 19
Improved UI
Increase time in Voting
Updated Lobby
Bug Fixes
New Tower, Coder!
7 New Maps
2 New Modifiers
New Badges
Weighted Voting
Improved UI
Rebalanced Towers
Bug Fixes
Fixed Audio
Improve Tower Placement System
Bug Fixes
New Name Tag Particles!
New Lobby Music
Voting Music
Bug Fixes
Level Leaderboard in Lobby
Reworked Splash damage
Rebalanced Bomber
Name Tags
XP is less grindy
Tower Rebalancing
Improved UI
Improved Wave Timer
Smooth tower placement
Upgrade range preview
Wave skipping
Dual lane maps
Fixed player animations
New Map, Pyramid
Tower placement hotkeys
Skip voting
More XP during weekends
All towers now have 5 upgrades
Code system
Fixed Bomber
Bug fixes
New Modifier, One Life
Balanced modifier earnings
New modifier icons
Decreased cash earned from waves
Bug fixes
Nerfed Evolution modifier
Increased cash earned from waves
Rebalanced towers
Added Wave 23
Bug fixes
Fixed enemies having a delayed turn with Sped Up modifier
Fixed instantly losing the game when an enemy reaches your base
Fixed tix rewards
Fixed splash towers
Fixed tix leaderboard
New/Optimised Enemy System
Levels/XP
New Map, Plains
Improved enemy looks
New Enemy, Haste
Improved Tix and Cash formula
Map difficulties
Modifier difficulties
Tix earnings are based on map/modifier selected
Updated Lobby
Improved Lobby UI
Badge Menu
Purchase Tix via Robux
Bug fixes
Rebalanced Swordsman
No longer can get tix from waves 1-5
Improved UI
Bug fixes
Revamped Lobby UI
Swordsman can hit multiple enemies
More time given enemies spawn
Smooth tower placement rotation
Private/VIP servers now free
Bug fixes
Revamped Maps
New Map, Cabin
Improved UI
Rebalanced towers
New map icons
New tower PFPs
Improved hover UI
New tower/enemy animations
You can view other people's towers
Cliff placement indicator
Adaptive range
UI SFX
Bug fixes
Fixed/Buffed Bomber
New explosion effect
Animated range
New icons
Improved UI
Bug fixes
Modifiers
Vote on modifiers, that will change how you play!
New maps
Removed map, Graveyard
Improved UI
Mobile Support
Improved animations
QoL features
Bug fixes
Triumph Stats
Triumph leaderboard in Lobby
Improved datastore
Bug fixes
New Tower, Bomber
Bug fixes
Updated lobby
New tower shop
Updated Map, Graveyard
Bug fixes
Retro player animations
Improved UI
Tower spacing
Fixed map voting
Updated lobby
New Map, Graveyard
New Enemy, Quick
New animations
Animations now R6 instead of R15
Improved UI
Tower Rebalancing
New lobby
Tower shop
New Map, Grasslands
Updated maps
Reworked tower targeting
Added lobby
Fixed animations
Added tower owner indicator
Map voting
Buffed Recruit
Added cliff towers
Updated maps
Fixed targeting bug
Fixed delay between killing enemies
3 new towers
Recruit
Swordsman
Sharpshooter
3 new maps
Upgrade UI
4 new enemies
15 waves complete
Tower target modes
First, Last, Near, Strong, Weak