Update Logs
61 updates recorded since December 15th, 2022.
- Fixed maxed upgrade look
- Fixed waves sometimes doesn't skip
- Fixed sometimes unable to place towers
- Corrected 4-2 Heavy Gunner cooldown
- Updated upgrade information
- Fixed Forest Map
- Fixed Coder discount
- Fixed playerlist related bugs
- Easy Mode Rebalance
- Significantly increased wave bonuses
- More than x2 than the old wave bonuses!
- Greatly reduced wave timers
- Most waves timers are 50% shorter!
- Slightly less hidden enemies
- Waves 21, 23, 27, 29, 30, 34, and 35 were changed.
- Improved tix rewards
- Winning will now increase tix rewards by 20%.
- Other Changes
- Improved Lobby
- Improved Lobby UI
- Fixed Toy Board Map
- 3 New Maps
- Toy Board Remake (Easy)
- Naples Remake (Easy)
- Death Path Remake (Insane)
- Wizard Balance Changes
- 0-0: Buff
- Damage: 6 -> 8
- DPS: 5.83 -> 7.77
- 1-0: Buff
- Damage: 7 -> 10
- DPS: 6.80 -> 9.71
- 4-0: Buff
- Damage: 44 -> 50
- DPS: 91.67 -> 102.46
- 0-2: Buff
- 0-3: Buff
- Damage: 15 -> 17
- Max Targets/Hits: 3 -> 4
- DPS: 15.03 -> 16.34
- Max DPS: 44.44 -> 60.78
- 0-4: Buff
- Damage: 22 -> 24
- Max Targets/Hits: 5 -> 8
- DPS: 38.15 -> 47.06
- Max DPS: 101.73 -> 172.55
- Heavy Gunner Balance Changes
- 3-0: Rebalance
- Gains hidden detection!
- Cooldown: 0.11s -> 0.12s
- Damage: 14 -> 12
- DPS: 127.27 -> 100
- 4-0: Nerf
- 0-4: Buff
- Damage: 28 -> 30
- DPS: 350 -> 375
- Mortar Balance Changes
- 1-0: Buff
- 4-0: Nerf
- Projectile Speed: 30 -> 28
- Cooldown: 6.5s -> 6.8s
- DPS: 76.92 -> 73.53
- 0-4: Buff
- Damage: 100 -> 120
- DPS: 33.33 -> 40
- Max DPS: 100 -> 120
- Swordsman Balance Changes
- 0-3: Buff
- Price: $2,700 -> $2,500
- Damage: 21 -> 26
- DPS: 24.14 -> 29.89
- 0-4: Buff
- Damage: 38 -> 44
- DPS: 43.68 -> 54.02
- Coder Balance Changes
- 0-0: Buff
- 1-0: Buff
- 2-0: Buff
- 3-0: Buff
- 4-0: Buff
- Income: $3,225 -> $3,525
- Income Per Second: 53.33 -> 58.75
- 0-1: Buff
- 0-3: Buff
- Income: $275 -> $300
- Income Per Second: 16.18 -> 17.65
- 0-4: Buff
- Income: $575 -> $775
- Income Per Second: 38.33 -> 51.67
- Paintballer Balance Changes
- 3-0: Buff
- Damage: 11 -> 18
- DPS: 10 -> 16.36
- 4-0: Nerf
- Damage: 23 -> 30
- DPS: 28.75 -> 37.5
- Ability: Revealing Paint
- Effect duration: ∞ -> 20s
- 0-4: Buff
- Passive Ability: Sticky Paint
- Slows enemy by 30% -> 40%. (Only affects non-boss enemies)
- Barracks Balance Changes
- 3-0: Nerf
- Price: $3,700 -> $3,850
- Officer (LVL 3): 3 every 60s
- Range: 20 -> 18
- Reload Time: 1s -> 1.2s
- 4-0: Buff
- Laser Gunner (LVL 0): 1 every 75s
- Sharpshooter Balance Changes
- 3-0: Buff
- Ignores Resistances (previously 4-0)
- Bug Fixes
- Fixed Daily Reward Streak
- Fixed Explosion Visual
- Fixed Wizard
- Fixed Paintballer
- Fixed targeting related bugs
- Burst towers now use the correct DPS equation
- Wizard Tower, 10th Tower
- Top Path: Reduces Defense
- Bottom Path: Chain Lightning Attacks
- New Modifier
- Exploding Mayhem: Every enemy is now explosive.
- Quality of Life Features
- Removed bevels on towers/units/enemies.
- Dialogue for Easy Mode Buffed Waves.
- New Barracks Unit Design
- Passive Ability Information
- Stats displayed correctly with Impaired modifier.
- Added Poison particles to 4-x Swordsman.
- Support for multiple abilities for a tower.
- Improved some maps.
- 80+ Bug Fixes
- Specifically fixed game breaking exploits!
- Balance Changes
- New Codes
- 1MVISITS - 500 XP
- 3KLIKES - 300 Tix
- 2 Upgrade Paths on all towers.
- 4 upgrades on each path. 4 upgrades on one path and 2 on the other.
- Barracks Tower, 9th tower.
- 4 New Maps
- Valley (Medium)
- Dust (Hard)
- Tea Terrors (Hard)
- Winter Battlefield (Hard)
- 6 Remade Maps
- Castle (Medium)
- Plains (Medium)
- Winter (Medium)
- Pyramid (Hard)
- DynaBlocks (Insane)
- Robloxia Home (Insane)
- Tower Abilities
- Recruit (at X-3 and X-4)
- Sharpshooter (at X-4)
- Coder's Passive (at X-3 and X-4)
- New Modifier
- Buffed Waves: The selected mode is now much harder.
- New Music
- 4 tracks for the new lobby made by @heroicdestroyos
- New Codes
- BARRACKS - 200 Tix
- DUALPATHS - 400 XP
- BETA5.1 - 100 Tix
- New Lobby
- New UI
- New Game System
- 10 New Achievements
- Daily Login Rewards
- 18 QoL Features
- 100+ Bug Fixes
- Datastore related fixes
- Updated player list in lobby
- 2 new codes
- Expired some old codes
- Lots of bug fixes
- 4 new codes
- 100KVISITS
- 2KFAVS
- 1KLIKES
- 200KVISITS
- Expired some old codes
- Lots of bug fixes
- Fixed Coder floating
- Updated credits
- Custom upgrade background now saves
- Fixed elevator related bugs
- 2 new codes
- Mega servers locked to levels 3+, instead of 10+
- 2 new codes
- Fixed placement bugs
- Added snow particles to Winter map
- Boss HP Bars
- Nerfed Hazmat Infected
- Speed: 2.25 -> 2
- Shield: 250 -> 0
- HP: 2000 -> 2250
- Fixed map tracker
- Added path lengths to missing maps
- Added chat tags
- Suicide Infected renamed to Explosive Infected
- Nerfed Explosive Infected
- Explosion radius: 10 -> 7
- Nerfed Shielded Rebel
- Shield: 30 -> 15
- Speed with no shield: 3.5 -> 3
- Fixed Lake map
- Lobby no longer winter themed
- New code
- Fixed Patient Zero's attacks
- Fixed tower PFPs for Heavy Gunner
- Fixed Speedrunner/Elite Speedrunner badges/achievements
- Added Patient Zero death animation
- Removed x2 Tix/XP event (from Beta 5.0)
- 5th tower slot (unlocked at Level 20)
- Nerfed Hazmat Infected
- Speed: 2.75 -> 2.25
- Defense: 25% -> 10%
- DynaBlocks is now Hard difficulty
- Swordsman buffed
- Paintballer buffed
- Nerfed waves 25 and 26
- Nerfed Infected Recruit and Infected Child
- Buffed Bomber
- Buffed Swordsman
- Buffed Paintballer
- 2 new maps
- Meltdown
- Apocalyptic Seas
- 3 new achievements
- Nerfed Easy Mode's later waves
- 5 new achievements
- Buffed Bomber
- Buffed Heavy Gunner
- Balanced Paintballer
- Bug fixes
- Balance changes
- Fixed 1 million starter tix bug
- First official mode: Easy Mode (35 Waves)
- 16 new enemies
- New tower, Mortar
- 11 new maps
- Reworked all towers
- Realistic range
- New name tags
- Improved UI
- Dialogue
- Mega server maps
- Achievements
- New badges
- Music
- 2 new modifiers
- Improved map tracker
- New icons
- 5 new codes
- Bug fixes
- New Tower, Paintballer!
- 4 New Maps
- Graveyard (Easy)
- Oasis (Medium)
- Forest (Hard)
- DynaBlocks (Insane)
- Improved UI
- 2 New Codes
- 20KVISITS (200 XP)
- PAINTBALL (250 Tix)
- Quick is slightly slower
- Buffed Wave 25
- Balanced Towers
- Bug Fixes
- 2 New Waves (up to wave 25)
- Nerfed a few waves
- Improved UI
- Updated Lobby
- Balanced Towers
- Bug Fixes
- Bug Fixes
- All insane maps start at 150HP
- Increased Wave Cash for TvZ
- New Enemy System
- 5 New Maps
- Updated Current Maps
- Veto Maps/Modifiers during Voting
- New Icons
- Map Tracker
- New Codes
- Improved UI
- New Name Tag, Content Creator
- Updated all name tags
- Updated UI
- Bug Fixes
- Updated Lobby
- Fixed Audio in Lobby
- 3 New Codes
- 2 New Maps
- Nerfed Wave 19
- Improved UI
- Increase time in Voting
- Updated Lobby
- Bug Fixes
- New Tower, Coder!
- 7 New Maps
- 2 New Modifiers
- New Badges
- Weighted Voting
- Improved UI
- Rebalanced Towers
- Bug Fixes
- Fixed Audio
- Improve Tower Placement System
- Bug Fixes
- New Name Tag Particles!
- New Lobby Music
- Voting Music
- Bug Fixes
- Level Leaderboard in Lobby
- Reworked Splash damage
- Rebalanced Bomber
- Name Tags
- XP is less grindy
- Tower Rebalancing
- Improved UI
- Improved Wave Timer
- Smooth tower placement
- Upgrade range preview
- Wave skipping
- Dual lane maps
- Fixed player animations
- New Map, Pyramid
- Tower placement hotkeys
- Skip voting
- More XP during weekends
- All towers now have 5 upgrades
- Code system
- Fixed Bomber
- Bug fixes
- New Modifier, One Life
- Balanced modifier earnings
- New modifier icons
- Decreased cash earned from waves
- Bug fixes
- Nerfed Evolution modifier
- Increased cash earned from waves
- Rebalanced towers
- Added Wave 23
- Bug fixes
- Fixed enemies having a delayed turn with Sped Up modifier
- Fixed instantly losing the game when an enemy reaches your base
- Fixed tix rewards
- Fixed splash towers
- Fixed tix leaderboard
- New/Optimised Enemy System
- Levels/XP
- New Map, Plains
- Improved enemy looks
- New Enemy, Haste
- Improved Tix and Cash formula
- Map difficulties
- Modifier difficulties
- Tix earnings are based on map/modifier selected
- Updated Lobby
- Improved Lobby UI
- Badge Menu
- Purchase Tix via Robux
- Bug fixes
- Rebalanced Swordsman
- No longer can get tix from waves 1-5
- Improved UI
- Bug fixes
- Revamped Lobby UI
- Swordsman can hit multiple enemies
- More time given enemies spawn
- Smooth tower placement rotation
- Private/VIP servers now free
- Bug fixes
- Revamped Maps
- New Map, Cabin
- Improved UI
- Rebalanced towers
- New map icons
- New tower PFPs
- Improved hover UI
- New tower/enemy animations
- You can view other people's towers
- Cliff placement indicator
- Adaptive range
- UI SFX
- Bug fixes
- Fixed/Buffed Bomber
- New explosion effect
- Animated range
- New icons
- Improved UI
- Bug fixes
- Modifiers
- Vote on modifiers, that will change how you play!
- New maps
- Removed map, Graveyard
- Improved UI
- Mobile Support
- Improved animations
- QoL features
- Bug fixes
- Triumph Stats
- Triumph leaderboard in Lobby
- Improved datastore
- Bug fixes
- New Tower, Bomber
- Bug fixes
- Updated lobby
- New tower shop
- Updated Map, Graveyard
- Bug fixes
- Retro player animations
- Improved UI
- Tower spacing
- Fixed map voting
- Updated lobby
- New Map, Graveyard
- New Enemy, Quick
- New animations
- Animations now R6 instead of R15
- Improved UI
- Tower Rebalancing
- New lobby
- Tower shop
- New Map, Grasslands
- Updated maps
- Reworked tower targeting
- Added lobby
- Fixed animations
- Added tower owner indicator
- Map voting
- Buffed Recruit
- Added cliff towers
- Updated maps
- Fixed targeting bug
- Fixed delay between killing enemies
- 3 new towers
- Recruit
- Swordsman
- Sharpshooter
- 3 new maps
- Upgrade UI
- 4 new enemies
- 15 waves complete
- Tower target modes
- First, Last, Near, Strong, Weak